magic_user_spells:light_1
Light
Duration: 6 turns +1 per level
Range: 120′
This spell has three usages (chosen when cast):
- Conjuring light: In a 15′ radius. The light is sufficient for reading, but is not as bright as daylight. The spell can be cast upon an object, in which case the light moves with the object.
- Blinding a creature: By casting the spell upon its eyes. If the target fails a save versus spells, it is blinded for the duration. A blinded creature cannot attack (see Blindness).
- Cancelling darkness: Light can cancel a darkness spell (see below).
Reversed: Darkness
Creates a 15′ radius area of magical blackness, preventing normal sight (but not infravision). Like light, it can alternatively be used to blind creatures or to dispel a light spell.
magic_user_spells/light_1.txt · Last modified: by 127.0.0.1
